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author | Christoph Lohmann | 2014-02-03 20:54:25 +0100 |
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committer | Christoph Lohmann | 2014-02-03 20:54:25 +0100 |
commit | c2026a495097a7e3bcfe4b58e1b9e393433cf150 (patch) | |
tree | 6b529464b2692946bc701e04a0e9c1493c6445e7 | |
parent | d2173cd7162f89df4acaf9da8a30b5e5c0f2b9ab (diff) | |
download | st-c2026a495097a7e3bcfe4b58e1b9e393433cf150.tar.gz st-c2026a495097a7e3bcfe4b58e1b9e393433cf150.tar.xz st-c2026a495097a7e3bcfe4b58e1b9e393433cf150.zip |
Removing the w3img support.
The patch to add w3img support destroys our way to handle fps and so stop
wasting resources on fast scrolling. Due to w3img being a hack to display
images in an ugly way, is there no need to support this. Use some real way to
display images.
-rw-r--r-- | st.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -3301,8 +3301,6 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) { XftDrawRect(xw.draw, fg, winx, winy + font->ascent + 1, width, 1); } - XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, winx, winy, width, - CEIL((font->ascent + font->descent) * chscale), winx, winy); /* Reset clip to none. */ XftDrawSetClip(xw.draw, 0); @@ -3401,6 +3399,8 @@ redraw(int timeout) { void draw(void) { drawregion(0, 0, term.col, term.row); + XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, 0, 0, xw.w, + xw.h, 0, 0); XSetForeground(xw.dpy, dc.gc, dc.col[IS_SET(MODE_REVERSE)? defaultfg : defaultbg].pixel); |