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authorTill Höppner2016-02-16 19:42:53 +0100
committerTill Höppner2016-02-16 19:43:48 +0100
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+includedir
+===========
+
+[![Build Status](https://img.shields.io/travis/tilpner/includedir.svg?style=flat-square)](https://travis-ci.org/tilpner/includedir)
+[![Crates.io version](https://img.shields.io/crates/v/includedir.svg?style=flat-square)](https://crates.io/crates/includedir)
+[![Crates.io license](https://img.shields.io/crates/l/includedir.svg?style=flat-square)](https://crates.io/crates/includedir)
+
+Include a directory in your Rust binary, e.g. static files for your web server or assets for your game.
+
+## Example
+
+**Cargo.toml**
+```toml
+[package]
+name = "example"
+version = "0.1.0"
+
+build = "build.rs"
+include = ["data"]
+
+[dependencies]
+phf = "0.7.12"
+
+[build-dependencies]
+includedir = "0.1.1"
+```
+
+**build.rs**
+
+```rust
+extern crate includedir;
+
+fn main() {
+ includedir::build("data").unwrap();
+}
+```
+
+**src/main.rs**
+
+```rust
+extern crate phf;
+
+include!(concat!(env!("OUT_DIR"), "/dir_data.rs"));
+
+fn main() {
+ for (k, v) in FILES.entries() {
+ println!("{}: {} bytes", k, v.len());
+ }
+}
+```