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author | Till Höppner | 2016-02-16 20:29:11 +0100 |
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committer | Till Höppner | 2016-02-16 20:29:11 +0100 |
commit | 7808afe883904650a012ce1ccf8ff596aa294c4b (patch) | |
tree | 7a4ecf64074ea8c72d28e1c1733164e12cd45f0b | |
parent | 970ced24c7105d52c2b93735e625f4510ca0d231 (diff) | |
download | includedir-7808afe883904650a012ce1ccf8ff596aa294c4b.tar.gz includedir-7808afe883904650a012ce1ccf8ff596aa294c4b.tar.xz includedir-7808afe883904650a012ce1ccf8ff596aa294c4b.zip |
Update README.md
-rw-r--r-- | README.md | 8 |
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@@ -7,6 +7,14 @@ includedir Include a directory in your Rust binary, e.g. static files for your web server or assets for your game. +## Features + +* [x] Automatically compile data into binary +* [x] Use [rust-phf](https://github.com/sfackler/rust-phf) for efficient lookup +* [ ] Wrapping API around the phf map, to abstract away additional features +* [ ] Compression +* [ ] Reading from source files for debug builds + ## Example **Cargo.toml** |