From ee864708c34027a1e3b0ad6aff38c1c3b4c3463d Mon Sep 17 00:00:00 2001 From: Horst3180 Date: Fri, 19 Feb 2016 11:06:17 +0100 Subject: adapt to changes in GTK+ 3.19.x --- common/gtk-3.0/3.20/README.md | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 common/gtk-3.0/3.20/README.md (limited to 'common/gtk-3.0/3.20/README.md') diff --git a/common/gtk-3.0/3.20/README.md b/common/gtk-3.0/3.20/README.md new file mode 100644 index 0000000..4a159a5 --- /dev/null +++ b/common/gtk-3.0/3.20/README.md @@ -0,0 +1,27 @@ +This theme uses libsass/gulp to process the sass/*.scss. Never edit any of the .css files manually. + +#### Editing the theme + +* Install `nvm` (https://github.com/creationix/nvm) + +* Run `nvm i` from the directory containing `.nvmrc` + +* Run `npm i` from the directory containing `gulpfile.js`. It's the same directory as the one that contains `.nvmrc` in this case. + +* Install `gulp` with `npm i -g gulp` + +* Edit the sass/*.scss files + +* Regenerate the .css files by executing `gulp` from the directory that contains `gulpfile.js` + +-- + +#### Editing the images in the `assets` folder + +* Open the `assets.svg` file in inkscape. Each object in the .svg file corresponds to an image in the `assets` folder. + +* Find the object you want to edit and make your changes. Important: Don't change the obejct id. + +* Save `assets.svg` and delete the images corresponding to the edited .svg objects from the `assets` folder (or just delete everything in the `assets` folder). + +* Run `./render-assets.sh` from a terminal. -- cgit v1.2.3