From 5b8685740b7ce7366aad559802cc51d7ccfceacb Mon Sep 17 00:00:00 2001 From: Horst3180 Date: Tue, 29 Sep 2015 16:39:07 +0200 Subject: update READMEs --- common/gtk-2.0/README.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 common/gtk-2.0/README.md (limited to 'common/gtk-2.0/README.md') diff --git a/common/gtk-2.0/README.md b/common/gtk-2.0/README.md new file mode 100644 index 0000000..48c45f1 --- /dev/null +++ b/common/gtk-2.0/README.md @@ -0,0 +1,16 @@ +#### Editing the theme + +* The Colors and includes are defined in `gtkrc`, `gtkrc-dark` and `gtkrc-darker` for each theme variant. +* `main.rc` contains the major part of the theme +* `panel.rc` contains the panel styling for XFCE and Mate +* `apps.rc` contains some application specific rules + +Because this theme is heavily based on the pixmap engine, a lot of the styling comes from the images in the `assets` and `assets-dark` folders. Don't edit these images directly. Instead do the following + +* Open the `assets.svg` or `assets-dark.svg` file in inkscape. Each object in the .svg file corresponds to an image in the `assets` and `assets-dark` folder. + +* Find the object you want to edit and make your changes. Important: Don't change the obejct id. + +* Save `assets.svg` or `assets-dark.svg` and delete the images corresponding to the edited .svg objects from the `assets` or `assets-dark` folder (or just delete everything in the `assets` or `assets-dark` folder). + +* Run `./render-assets.sh` or `./render-dark-assets.sh` from a terminal. -- cgit v1.2.3