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authorHorst31802015-05-28 17:41:22 +0200
committerHorst31802015-05-28 17:41:22 +0200
commitf21150e179d2ceae1e743041fbf9ea9eddc93d9a (patch)
treead8b0021f8f1501e5b1935a9053bdab5c6bdd8fc /common/metacity-1
parentd533557384041bfc1a73c0ee9f65c4184a4ec92a (diff)
downloadsolarc-theme-f21150e179d2ceae1e743041fbf9ea9eddc93d9a.tar.gz
solarc-theme-f21150e179d2ceae1e743041fbf9ea9eddc93d9a.tar.xz
solarc-theme-f21150e179d2ceae1e743041fbf9ea9eddc93d9a.zip
add build system
Diffstat (limited to 'common/metacity-1')
-rw-r--r--common/metacity-1/close.svg109
-rw-r--r--common/metacity-1/close_prelight.svg109
-rw-r--r--common/metacity-1/close_pressed.svg109
-rw-r--r--common/metacity-1/close_unfocused.svg108
-rw-r--r--common/metacity-1/max.svg85
-rw-r--r--common/metacity-1/max_prelight.svg118
-rw-r--r--common/metacity-1/max_pressed.svg119
-rw-r--r--common/metacity-1/max_unfocused.svg85
-rw-r--r--common/metacity-1/metacity-theme-1.xml724
-rw-r--r--common/metacity-1/metacity-theme-2.xml724
-rw-r--r--common/metacity-1/metacity-theme-3.xml976
-rw-r--r--common/metacity-1/min.svg85
-rw-r--r--common/metacity-1/min_prelight.svg118
-rw-r--r--common/metacity-1/min_pressed.svg119
-rw-r--r--common/metacity-1/min_unfocused.svg85
15 files changed, 3673 insertions, 0 deletions
diff --git a/common/metacity-1/close.svg b/common/metacity-1/close.svg
new file mode 100644
index 0000000..ee25b7c
--- /dev/null
+++ b/common/metacity-1/close.svg
@@ -0,0 +1,109 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="close.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs
+ id="defs24" /><sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
+ inkscape:cy="2.449103"
+ inkscape:window-x="0"
+ inkscape:window-y="25"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="Layer_1"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
+ type="xygrid"
+ id="grid3003"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" /></sodipodi:namedview><g
+ style="display:inline"
+ id="titlebutton-close"
+ inkscape:label="#g6210"
+ transform="translate(-645,185.63782)"><g
+ id="g4927-9"
+ style="display:inline;opacity:1"
+ transform="translate(-678,-432.63782)"><g
+ transform="translate(-103,0)"
+ style="display:inline;opacity:1"
+ id="g4490-6-5-2"><g
+ id="g4092-0-2-21-0"
+ style="display:inline"
+ transform="translate(58,0)"><circle
+ r="7"
+ cy="255"
+ cx="1376"
+ style="fill:#f37076;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
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+ id="g4778-2-68"
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+ style="fill:#ffffff;fill-opacity:1" /><g
+ transform="matrix(0.75,0,0,0.75,2,2.0546875)"
+ id="g2996-76-5"
+ style="fill:#ffffff;fill-opacity:1"><g
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+ id="layer12-4-5-7"
+ style="fill:#ffffff;fill-opacity:1"><g
+ transform="translate(19,-242)"
+ id="layer4-4-1-9-5"
+ style="display:inline;fill:#ffffff;fill-opacity:1"><path
+ inkscape:connector-curvature="0"
+ d="m 45,764 1,0 c 0.01037,-1.2e-4 0.02079,-4.6e-4 0.03125,0 0.254951,0.0112 0.50987,0.12858 0.6875,0.3125 L 49,766.59375 51.3125,764.3125 C 51.578125,764.082 51.759172,764.007 52,764 l 1,0 0,1 c 0,0.28647 -0.03434,0.55065 -0.25,0.75 l -2.28125,2.28125 2.25,2.25 C 52.906938,770.46942 52.999992,770.7347 53,771 l 0,1 -1,0 c -0.265301,-10e-6 -0.530586,-0.0931 -0.71875,-0.28125 L 49,769.4375 46.71875,771.71875 C 46.530586,771.90694 46.26529,772 46,772 l -1,0 0,-1 c -3e-6,-0.26529 0.09306,-0.53058 0.28125,-0.71875 l 2.28125,-2.25 L 45.28125,765.75 C 45.070508,765.55537 44.97809,765.28075 45,765 l 0,-1 z"
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+ id="layer13-2-6-11"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ id="layer14-4-0-33"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ id="layer15-7-3-0"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /></g></g><rect
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diff --git a/common/metacity-1/close_prelight.svg b/common/metacity-1/close_prelight.svg
new file mode 100644
index 0000000..6b7ff04
--- /dev/null
+++ b/common/metacity-1/close_prelight.svg
@@ -0,0 +1,109 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="close_prelight.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
+ id="defs24" /><sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
+ inkscape:cy="2.449103"
+ inkscape:window-x="0"
+ inkscape:window-y="25"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="Layer_1"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
+ type="xygrid"
+ id="grid3003"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" /></sodipodi:namedview><g
+ style="display:inline"
+ id="titlebutton-close-hover"
+ inkscape:label="#g6260"
+ transform="translate(-542,185.63782)"><g
+ id="g4927"
+ style="display:inline;opacity:1"
+ transform="translate(-781,-432.63782)"><g
+ transform="translate(-103,0)"
+ style="display:inline;opacity:1"
+ id="g4490-6-9"><g
+ id="g4092-0-2-3"
+ style="display:inline"
+ transform="translate(58,0)"><circle
+ r="7"
+ cy="255"
+ cx="1376"
+ style="fill:#f79da1;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ id="path4068-7-5-8" /></g></g><g
+ id="g4778-4"
+ transform="translate(1323,246.86719)"
+ style="fill:#ffffff;fill-opacity:1"><g
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+ transform="translate(-60,-518)" /><g
+ id="layer10-2-9"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ id="layer11-16-3"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ transform="matrix(0.75,0,0,0.75,2,2.0546875)"
+ id="g2996-9"
+ style="fill:#ffffff;fill-opacity:1"><g
+ transform="translate(-60,-518)"
+ id="layer12-4-7"
+ style="fill:#ffffff;fill-opacity:1"><g
+ transform="translate(19,-242)"
+ id="layer4-4-1-3"
+ style="display:inline;fill:#ffffff;fill-opacity:1"><path
+ inkscape:connector-curvature="0"
+ d="m 45,764 1,0 c 0.01037,-1.2e-4 0.02079,-4.6e-4 0.03125,0 0.254951,0.0112 0.50987,0.12858 0.6875,0.3125 L 49,766.59375 51.3125,764.3125 C 51.578125,764.082 51.759172,764.007 52,764 l 1,0 0,1 c 0,0.28647 -0.03434,0.55065 -0.25,0.75 l -2.28125,2.28125 2.25,2.25 C 52.906938,770.46942 52.999992,770.7347 53,771 l 0,1 -1,0 c -0.265301,-10e-6 -0.530586,-0.0931 -0.71875,-0.28125 L 49,769.4375 46.71875,771.71875 C 46.530586,771.90694 46.26529,772 46,772 l -1,0 0,-1 c -3e-6,-0.26529 0.09306,-0.53058 0.28125,-0.71875 l 2.28125,-2.25 L 45.28125,765.75 C 45.070508,765.55537 44.97809,765.28075 45,765 l 0,-1 z"
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+ style="color:#bebebe;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;font-size:medium;line-height:normal;font-family:'Andale Mono';-inkscape-font-specification:'Andale Mono';text-indent:0;text-align:start;text-decoration:none;text-decoration-line:none;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-progression:tb;writing-mode:lr-tb;text-anchor:start;display:inline;overflow:visible;visibility:visible;fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1.78124988;marker:none;enable-background:new" /></g></g></g><g
+ id="layer13-2-02"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ id="layer14-4-7"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ id="layer15-7-4"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /></g></g><rect
+ y="-185.63782"
+ x="542"
+ height="16"
+ width="16"
+ id="rect17883-5"
+ style="display:inline;opacity:1;fill:none;fill-opacity:1;stroke:none;stroke-width:1;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0" /></g></svg> \ No newline at end of file
diff --git a/common/metacity-1/close_pressed.svg b/common/metacity-1/close_pressed.svg
new file mode 100644
index 0000000..a294819
--- /dev/null
+++ b/common/metacity-1/close_pressed.svg
@@ -0,0 +1,109 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="close_pressed.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
+ id="defs24" /><sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
+ inkscape:cy="2.449103"
+ inkscape:window-x="0"
+ inkscape:window-y="25"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="Layer_1"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
+ type="xygrid"
+ id="grid3003"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" /></sodipodi:namedview><g
+ style="display:inline"
+ id="titlebutton-close-active"
+ inkscape:label="#g6332"
+ transform="translate(-441,185.63782)"><g
+ id="g4927-8-7"
+ style="display:inline;opacity:1"
+ transform="translate(-882,-432.63782)"><g
+ transform="translate(-103,0)"
+ style="display:inline;opacity:1"
+ id="g4490-6-3-7"><g
+ id="g4092-0-2-2-1"
+ style="display:inline"
+ transform="translate(58,0)"><circle
+ r="7"
+ cy="255"
+ cx="1376"
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+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ transform="matrix(0.75,0,0,0.75,2,2.0546875)"
+ id="g2996-7-0"
+ style="fill:#ffffff;fill-opacity:1"><g
+ transform="translate(-60,-518)"
+ id="layer12-4-6-3"
+ style="fill:#ffffff;fill-opacity:1"><g
+ transform="translate(19,-242)"
+ id="layer4-4-1-4-1"
+ style="display:inline;fill:#ffffff;fill-opacity:1"><path
+ inkscape:connector-curvature="0"
+ d="m 45,764 1,0 c 0.01037,-1.2e-4 0.02079,-4.6e-4 0.03125,0 0.254951,0.0112 0.50987,0.12858 0.6875,0.3125 L 49,766.59375 51.3125,764.3125 C 51.578125,764.082 51.759172,764.007 52,764 l 1,0 0,1 c 0,0.28647 -0.03434,0.55065 -0.25,0.75 l -2.28125,2.28125 2.25,2.25 C 52.906938,770.46942 52.999992,770.7347 53,771 l 0,1 -1,0 c -0.265301,-10e-6 -0.530586,-0.0931 -0.71875,-0.28125 L 49,769.4375 46.71875,771.71875 C 46.530586,771.90694 46.26529,772 46,772 l -1,0 0,-1 c -3e-6,-0.26529 0.09306,-0.53058 0.28125,-0.71875 l 2.28125,-2.25 L 45.28125,765.75 C 45.070508,765.55537 44.97809,765.28075 45,765 l 0,-1 z"
+ id="path10839-9-8-7"
+ style="color:#bebebe;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;font-size:medium;line-height:normal;font-family:'Andale Mono';-inkscape-font-specification:'Andale Mono';text-indent:0;text-align:start;text-decoration:none;text-decoration-line:none;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-progression:tb;writing-mode:lr-tb;text-anchor:start;display:inline;overflow:visible;visibility:visible;fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1.78124988;marker:none;enable-background:new" /></g></g></g><g
+ id="layer13-2-0-2"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /><g
+ id="layer14-4-4-0"
+ transform="translate(-60,-518)"
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+ id="layer15-7-5-0"
+ transform="translate(-60,-518)"
+ style="fill:#ffffff;fill-opacity:1" /></g></g><rect
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diff --git a/common/metacity-1/close_unfocused.svg b/common/metacity-1/close_unfocused.svg
new file mode 100644
index 0000000..4beb085
--- /dev/null
+++ b/common/metacity-1/close_unfocused.svg
@@ -0,0 +1,108 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="close_unfocused.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
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+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
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new file mode 100644
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+ objecttolerance="10"
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+ guidetolerance="10"
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+ inkscape:window-width="1366"
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+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
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+ visible="true"
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+ id="g4092-0-6"
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diff --git a/common/metacity-1/metacity-theme-1.xml b/common/metacity-1/metacity-theme-1.xml
new file mode 100644
index 0000000..ba83938
--- /dev/null
+++ b/common/metacity-1/metacity-theme-1.xml
@@ -0,0 +1,724 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Arc</name>
+ <author>horst3180</author>
+ <copyright>horst3180</copyright>
+ <date>2015</date>
+ <description>Arc Metacity theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_title_focused" value="#70788d" />
+<constant name="C_title_unfocused" value="#979dac" />
+
+<constant name="C_wm_bg_focused" value="#e7e8eb" />
+<constant name="C_wm_bg_unfocused" value="#eff0f2" />
+
+<constant name="C_wm_highlight" value="#eeeff1" />
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="10" right="10" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="button_width" value="30"/>
+ <distance name="button_height" value="16"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="2"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="0" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="entire_background_unfocused" />
+</draw_ops>
+
+<draw_ops name="titlebar_max">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_small_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_small_unfocused">
+ <include name="entire_background_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <include name="entire_background_unfocused" />
+</draw_ops>
+
+
+<!--close-->
+<draw_ops name="close_focused">
+ <image filename="close.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="close_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="close_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="close_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="close_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <image filename="close_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<!--maximize-->
+<draw_ops name="maximize_focused">
+ <image filename="max.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="max_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="max_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="max_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="max_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <image filename="max_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<!--minimize-->
+<draw_ops name="minimize_focused">
+ <image filename="min.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="min_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="min_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="min_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="min_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <image filename="min_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+
+<!--Todo-->
+<draw_ops name="menu_focused"></draw_ops>
+<draw_ops name="menu_focused_pressed"></draw_ops>
+<draw_ops name="menu_unfocused"></draw_ops>
+<draw_ops name="menu_unfocused_prelight"></draw_ops>
+<draw_ops name="menu_unfocused_pressed"></draw_ops>
+<draw_ops name="shade_focused"></draw_ops>
+<draw_ops name="shade_focused_pressed"></draw_ops>
+<draw_ops name="shade_unfocused"></draw_ops>
+<draw_ops name="shade_unfocused_prelight"></draw_ops>
+<draw_ops name="shade_unfocused_pressed"></draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_small_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_small_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+
+</metacity_theme>
diff --git a/common/metacity-1/metacity-theme-2.xml b/common/metacity-1/metacity-theme-2.xml
new file mode 100644
index 0000000..ba83938
--- /dev/null
+++ b/common/metacity-1/metacity-theme-2.xml
@@ -0,0 +1,724 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Arc</name>
+ <author>horst3180</author>
+ <copyright>horst3180</copyright>
+ <date>2015</date>
+ <description>Arc Metacity theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_title_focused" value="#70788d" />
+<constant name="C_title_unfocused" value="#979dac" />
+
+<constant name="C_wm_bg_focused" value="#e7e8eb" />
+<constant name="C_wm_bg_unfocused" value="#eff0f2" />
+
+<constant name="C_wm_highlight" value="#eeeff1" />
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="10" right="10" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="button_width" value="30"/>
+ <distance name="button_height" value="16"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="2"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="0" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="entire_background_unfocused" />
+</draw_ops>
+
+<draw_ops name="titlebar_max">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_small_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_small_unfocused">
+ <include name="entire_background_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <include name="entire_background_unfocused" />
+</draw_ops>
+
+
+<!--close-->
+<draw_ops name="close_focused">
+ <image filename="close.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="close_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="close_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="close_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="close_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <image filename="close_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<!--maximize-->
+<draw_ops name="maximize_focused">
+ <image filename="max.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="max_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="max_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="max_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="max_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <image filename="max_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<!--minimize-->
+<draw_ops name="minimize_focused">
+ <image filename="min.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="min_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="min_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="min_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="min_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <image filename="min_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+
+<!--Todo-->
+<draw_ops name="menu_focused"></draw_ops>
+<draw_ops name="menu_focused_pressed"></draw_ops>
+<draw_ops name="menu_unfocused"></draw_ops>
+<draw_ops name="menu_unfocused_prelight"></draw_ops>
+<draw_ops name="menu_unfocused_pressed"></draw_ops>
+<draw_ops name="shade_focused"></draw_ops>
+<draw_ops name="shade_focused_pressed"></draw_ops>
+<draw_ops name="shade_unfocused"></draw_ops>
+<draw_ops name="shade_unfocused_prelight"></draw_ops>
+<draw_ops name="shade_unfocused_pressed"></draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_small_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_small_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+
+</metacity_theme>
diff --git a/common/metacity-1/metacity-theme-3.xml b/common/metacity-1/metacity-theme-3.xml
new file mode 100644
index 0000000..d0038a9
--- /dev/null
+++ b/common/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,976 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Arc</name>
+ <author>horst3180</author>
+ <copyright>horst3180</copyright>
+ <date>2015</date>
+ <description>Arc Metacity theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_title_focused" value="gtk:custom(wm_title,#70788d)" />
+<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,#979dac)" />
+
+<constant name="C_wm_bg_focused" value="gtk:custom(wm_bg,#e7e8eb)" />
+<constant name="C_wm_bg_unfocused" value="gtk:custom(wm_bg_unfocused,#eff0f2)" />
+
+<constant name="C_wm_highlight" value="gtk:custom(wm_highlight,#eeeff1)" />
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="10" right="10" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="button_width" value="30"/>
+ <distance name="button_height" value="16"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="2"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="3" parent="normal">
+ <distance name="right_width" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="1" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="0" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="3">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="0" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<!--chromium save dialog-->
+<frame_geometry name="attached" title_scale="small" has_title="false" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" rounded_bottom_left="0" rounded_bottom_right="0" parent="normal">
+ <distance name="title_vertical_pad" value="0"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2))"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2))"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused" />
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ ellipsize_width="width"
+ color="C_title_unfocused" />
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_max">
+
+</draw_ops>
+
+<draw_ops name="titlebar_small_focused">
+
+</draw_ops>
+
+<draw_ops name="titlebar_small_unfocused">
+
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" />
+</draw_ops>
+
+
+<!--close-->
+<draw_ops name="close_focused">
+ <image filename="close.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="close_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="close_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="close_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="close_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <image filename="close_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<!--maximize-->
+<draw_ops name="maximize_focused">
+ <image filename="max.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="max_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="max_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="max_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="max_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <image filename="max_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<!--minimize-->
+<draw_ops name="minimize_focused">
+ <image filename="min.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="min_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="min_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="min_unfocused.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="min_prelight.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <image filename="min_pressed.svg" x="width/2-8" y="height/2-8" width="16" height="16"/>
+</draw_ops>
+
+
+<!--Todo-->
+<draw_ops name="menu_focused"></draw_ops>
+<draw_ops name="menu_focused_pressed"></draw_ops>
+<draw_ops name="menu_unfocused"></draw_ops>
+<draw_ops name="menu_unfocused_prelight"></draw_ops>
+<draw_ops name="menu_unfocused_pressed"></draw_ops>
+<draw_ops name="shade_focused"></draw_ops>
+<draw_ops name="shade_focused_pressed"></draw_ops>
+<draw_ops name="shade_unfocused"></draw_ops>
+<draw_ops name="shade_unfocused_prelight"></draw_ops>
+<draw_ops name="shade_unfocused_pressed"></draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_small_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_small_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="borderless" geometry="borderless">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="borderless"/>
+ <frame focus="no" state="maximized" style="borderless"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>
diff --git a/common/metacity-1/min.svg b/common/metacity-1/min.svg
new file mode 100644
index 0000000..4f386fa
--- /dev/null
+++ b/common/metacity-1/min.svg
@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="min.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
+ id="defs24" /><sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
+ inkscape:cy="2.449103"
+ inkscape:window-x="0"
+ inkscape:window-y="25"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="Layer_1"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
+ type="xygrid"
+ id="grid3003"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" /></sodipodi:namedview><g
+ style="display:inline"
+ id="titlebutton-min"
+ inkscape:label="#g6247"
+ transform="translate(-587,185.63782)"><ellipse
+ cy="-177.63782"
+ cx="595"
+ style="display:inline;opacity:0.9;fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ id="path4068-7-5-9-6-7-2"
+ rx="6"
+ ry="6.0000005" /><g
+ id="g7138"
+ style="display:inline;opacity:1"
+ transform="translate(-781,-432.63782)"><g
+ transform="translate(-58,0)"
+ style="display:inline;opacity:1"
+ id="g4490-3-75"><g
+ id="g4092-0-7-0"
+ style="display:inline"
+ transform="translate(58,0)" /></g><path
+ inkscape:connector-curvature="0"
+ d="m 1373,254 0,2 6,0 0,-2 z"
+ id="rect9057-4-3"
+ style="color:#000000;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;font-size:medium;line-height:normal;font-family:Sans;-inkscape-font-specification:Sans;text-indent:0;text-align:start;text-decoration:none;text-decoration-line:none;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-progression:tb;writing-mode:lr-tb;baseline-shift:baseline;text-anchor:start;display:inline;overflow:visible;visibility:visible;opacity:0.5;fill:#525d76;fill-opacity:1;stroke:none;stroke-width:2;marker:none;enable-background:accumulate"
+ sodipodi:nodetypes="ccccc" /></g><rect
+ y="-185.63782"
+ x="587"
+ height="16"
+ width="16"
+ id="rect17883-32"
+ style="display:inline;opacity:1;fill:none;fill-opacity:1;stroke:none;stroke-width:1;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0" /><path
+ style="display:inline;opacity:0.1;fill:#525d76;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ d="m 595,-184.63782 a 7,7 0 0 0 -7,7 7,7 0 0 0 7,7 7,7 0 0 0 7,-7 7,7 0 0 0 -7,-7 z m 0,1 a 6,6 0 0 1 6,6 6,6 0 0 1 -6,6 6,6 0 0 1 -6,-6 6,6 0 0 1 6,-6 z"
+ id="path4068-7-5-9-6-7-2-5"
+ inkscape:connector-curvature="0" /></g></svg> \ No newline at end of file
diff --git a/common/metacity-1/min_prelight.svg b/common/metacity-1/min_prelight.svg
new file mode 100644
index 0000000..e97be51
--- /dev/null
+++ b/common/metacity-1/min_prelight.svg
@@ -0,0 +1,118 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="min_prelight.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
+ id="defs24" /><sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
+ inkscape:cy="2.449103"
+ inkscape:window-x="0"
+ inkscape:window-y="25"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="Layer_1"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
+ type="xygrid"
+ id="grid3003"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" /></sodipodi:namedview><g
+ style="display:inline"
+ id="titlebutton-min-hover"
+ inkscape:label="#g6308"
+ transform="translate(-484,185.63782)"><g
+ id="g4909"
+ style="display:inline;opacity:1"
+ transform="translate(-781,-432.63782)"><ellipse
+ cy="255"
+ cx="1273"
+ style="display:inline;opacity:0.9;fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ id="path4068-7-5-9-6-7-2-1"
+ rx="6"
+ ry="6.0000005" /><path
+ style="display:inline;opacity:1;fill:#5294e2;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ d="m 1273,248 a 7,7 0 0 0 -7,7 7,7 0 0 0 7,7 7,7 0 0 0 7,-7 7,7 0 0 0 -7,-7 z m 0,1 a 6,6 0 0 1 6,6 6,6 0 0 1 -6,6 6,6 0 0 1 -6,-6 6,6 0 0 1 6,-6 z"
+ id="path4068-7-5-9-6-7-2-5-23"
+ inkscape:connector-curvature="0" /><g
+ style="display:inline;opacity:1;fill:#c0e3ff;fill-opacity:1"
+ id="g4834-0"
+ transform="translate(1265,247)"><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="status"
+ id="layer9-3-4" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="devices"
+ id="layer10-4-1"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="apps"
+ id="layer11-2-6"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="places"
+ id="layer13-5-4"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="mimetypes"
+ id="layer14-6-0"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="emblems"
+ id="layer15-52-1" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="emotes"
+ id="g71291-3-9" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="categories"
+ id="g4953-8-2" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="actions"
+ id="layer12-45-6"><path
+ sodipodi:nodetypes="ccccc"
+ style="color:#000000;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;font-size:medium;line-height:normal;font-family:Sans;-inkscape-font-specification:Sans;text-indent:0;text-align:start;text-decoration:none;text-decoration-line:none;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-progression:tb;writing-mode:lr-tb;baseline-shift:baseline;text-anchor:start;display:inline;overflow:visible;visibility:visible;opacity:0.8;fill:#525d76;fill-opacity:1;stroke:none;stroke-width:2;marker:none;enable-background:accumulate"
+ id="rect9057-8"
+ d="m 86.0002,974 0,2 6,0 0,-2 z"
+ inkscape:connector-curvature="0" /></g></g></g><rect
+ y="-185.63782"
+ x="484"
+ height="16"
+ width="16"
+ id="rect17883-11"
+ style="display:inline;opacity:1;fill:none;fill-opacity:1;stroke:none;stroke-width:1;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:0" /></g></svg> \ No newline at end of file
diff --git a/common/metacity-1/min_pressed.svg b/common/metacity-1/min_pressed.svg
new file mode 100644
index 0000000..9365f86
--- /dev/null
+++ b/common/metacity-1/min_pressed.svg
@@ -0,0 +1,119 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ enable-background="new 0 0 32 32"
+ height="16"
+ id="Layer_1"
+ version="1.1"
+ viewBox="0 0 16 16"
+ width="16"
+ xml:space="preserve"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="min_pressed.svg"><metadata
+ id="metadata26"><rdf:RDF><cc:Work
+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
+ id="defs24" /><sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1366"
+ inkscape:window-height="720"
+ id="namedview22"
+ showgrid="true"
+ inkscape:zoom="16"
+ inkscape:cx="-1.0102173"
+ inkscape:cy="2.449103"
+ inkscape:window-x="0"
+ inkscape:window-y="25"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="Layer_1"
+ inkscape:snap-bbox="true"
+ inkscape:bbox-paths="true"
+ inkscape:bbox-nodes="true"
+ inkscape:snap-bbox-edge-midpoints="true"><inkscape:grid
+ type="xygrid"
+ id="grid3003"
+ empspacing="5"
+ visible="true"
+ enabled="true"
+ snapvisiblegridlinesonly="true" /></sodipodi:namedview><g
+ style="display:inline"
+ id="titlebutton-min-active"
+ inkscape:label="#g6414"
+ transform="translate(-383,185.63782)"><g
+ id="g4909-1"
+ style="display:inline;opacity:1"
+ transform="translate(-882,-432.63782)"><g
+ transform="translate(-161,0)"
+ style="display:inline;opacity:1"
+ id="g4490-3-6-1-4"><g
+ id="g4092-0-7-2-0-0"
+ style="display:inline"
+ transform="translate(58,0)"><circle
+ r="7"
+ cy="255"
+ cx="1376"
+ style="fill:#5294e2;fill-opacity:1;stroke:none;stroke-width:0;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ id="path4068-7-3-0-3-6" /></g></g><g
+ style="display:inline;opacity:1;fill:#c0e3ff;fill-opacity:1"
+ id="g4834-9-3"
+ transform="translate(1265,247)"><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="status"
+ id="layer9-3-9-1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="devices"
+ id="layer10-4-0-5"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="apps"
+ id="layer11-2-5-2"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="places"
+ id="layer13-5-7-4"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ inkscape:label="mimetypes"
+ id="layer14-6-2-3"
+ style="fill:#c0e3ff;fill-opacity:1" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="emblems"
+ id="layer15-52-0-6" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="emotes"
+ id="g71291-3-4-6" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="categories"
+ id="g4953-8-6-8" /><g
+ transform="translate(-81.0002,-967)"
+ style="display:inline;fill:#c0e3ff;fill-opacity:1"
+ inkscape:label="actions"
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diff --git a/common/metacity-1/min_unfocused.svg b/common/metacity-1/min_unfocused.svg
new file mode 100644
index 0000000..472d968
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@@ -0,0 +1,85 @@
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